Merlin: The Game throws you into the world of fantasy and adventure in this story driven adaptation of the hit BBC TV show.
Developed by award winning Bossa Studios, the brains behind Monstermind, Merlin: The Game is a spark of hope for Facebook gaming.
Facebook games have taken a bit of an odd turn lately. With big named developers stepping up their game to try and make the next big social hit. Most however fail to hit the mark or end up just being copies of other games. Bossa Studios however have a track record made of gold with their hit game Monstermind, released last year, quickly growing to success. This year however, Bossa Studios have gone for the role playing genre with their take on Merlin with this complying game.
Before anything however it should be said that Merlin: The Game is a work of love by Bossa Studios. The team are big Merlin fans and have worked hard to keep to the law of the show and story. The game itself even fits into the storyline of the TV show. This means your see a lot of friendly faces along your adventure. The locations, characters and even the enemies are all taken from the show with a few extras here and there. It gives you a great rush to be experiencing a story unfold in the land of Camelot with you being the centre of it all.
Merlin: The Game uses a very unique style for a Facebook game and offers something new to the casual gamer as well as standing up for the more hardcore. Gameplay however is a simple click to move, click to attack, click to talk, wash and repeat. It’s not a problem as it works with the Facebook design but it does get repetitive. A hot bar at the bottom of the screen allows for you to access spells, action’s and healing items quickly though adding a more traditional RPG feel to the game and helps mix it up. I did however find myself taking many breaks with Merlin: The Game as the initial side quests can be a bit slow but hang in there and the game really picks up the pace and the rewards and worth your time. From gold to new equipment, you’re always find something to help you build your character as you see fit.
As a fan of Merlin, I was dubious at first about it being a Facebook game, but after playing the closed beta, I was very impressed, and hopeful for a really good Facebook game!”
Building your character is key in Merlin: The Game as it plays a part in how the game unfolds and how you tackle quests. From swords and spells to all manner of equipment there is always something new for you to unlock and use be it through battling hard and earning the reward or using the stand Facebook credit system to pay your way through. The choice is yours. The good thing about Merlin: The Game is that the so called ‘pay to win’ model is very well balanced and controlled meaning that those who don’t pay will always have the same chance as those who do.
It’s fair to say that even for a game still in beta Merlin: The Game offers a lot to the player. So much in fact that I feel that it’s best experienced yourself rather then me going on about it for many pages. It’s a well created game which is balanced, enjoyable and pleasing to fans of the series. As I said before the team at Bossa Studios are big fans of the series and their love shows in the game.
If you’re a fan of Merlin and role playing games then you need to much sure you find time in your day to sit down and play Merlin: The Game. It’s still a new release, and in beta, so it’s growing with everyday. But trust me when I say that it’s a game well worth your time, all be it not prefect it’s important to understand that it’s well on it’s way to be.
It’s about time Facebook got some games worth playing. Keep it up Bossa Studios.
For more on Merlin: The Game check out their Facebook and Twitter. Don’t forget to play the game right now on Facebook as well.
Words: Nikholai Koolonavich
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About Bossa Studios:
stablished in October 2010, London-based Bossa Studios is led by a team of die-hard gaming veterans from the worlds of gaming and entertainment. Together Bossa Studios has one single purpose: to revolutionise the social gaming market. In September 2011, the company launched its first real-time social game, Monstermind and also joined Shine Group. As part of Shine Group, Bossa Studios is devising content exclusively for the social networking space and developing new cross platform content assets. The studio is also working with existing Shine Group properties.